The B3d Render modifier collects a bunch of special render options.

Billboard - Billboard forces the object's Y axis to point at the camera.
Auto Fade - Corresponds to Blitz3d's AutoFade() command.
Auto Hide - Hides the object if it is not within the specified distance from the camera.
Occluded by Obscurer - Hides the object if its center is hidden behind an Obscurer.
Link to Cam Pos - Moves the object with the camera (e.g. Skybox).
Link to Cam Rot - Rotates the object with the camera (e.g. UI graphics).
Draw Order - Sets Blitz3d's EntityOrder():