Blitz3d Brush

Interface

 

Color - Pick the base color

Alpha - Set transparency

Shine - Set shininess

Blend:

Alpha - Use the alpha setting

Multiply - Darken the scene behind

Add - Lighten the scene behind

Flags:

Full Bright - Fully lit

2-Sided - Disable backface culling

Flat Shaded - Flat shaded polys

Disable Fog - Not effected by fog

Vertex Colors - Use vertex colors

Vertex Alpha - Use vertex alpha

Texture Layers:

1-8 - Blitz3d supports up to 8 texture layers. Click on a layer to add a map (see Blitz3d Map).

On/Off - Enable/disable texture layers

See also

B3d Extension: B3d Brush Animation