MAXScript

The B3d Exporter is accessible in Maxscript using the "b3d_export()" function.

The parameters must be given in the specified order:

b3d_export string \ --filename
integer \ --static frame number
true/false \ --export animation
true/false \ --export morphs
integer \ --optimize keys
true/false \ --scene root
true/false \ --export meshes
true/false \ --export normals
true/false \ --export vertex weights
true/false \ --export vertex colors
true/false \ --export materials
true/false \ --export textures
true/false \ --use relative paths
true/false \ --export bone meshes
true/false \ --export helpers
true/false \ --export shapes
true/false \ --export xref scenes
true/false \ --export xref objects
true/false \ --export xref scenes extension
true/false \ --enable b3d extensions
true/false \ --export background color
true/false \ --export ambient color
true/false \ --export fog
true/false \ --export cameras
true/false \ --export lights
true/false \ --export instances
true/false \ --export b3d render
true/false \ --export b3d collisions
true/false \ --export b3d brush anims
true/false \ --export b3d map anims