B3d Pipeline is a set of tools that create an art pipeline from 3ds Max to Blitz3d .
The pipeline fully supports all features in the b3d file format. Additionally B3d Extensions allow you to export extra scene nodes and properties that are currently not supported in b3d files (e.g. Cameras, Lights, Instances, etc.)
The B3d Extensions Library lets you use the B3d Extensions in your own Blitz3d projects.
Installation: B3d Pipeline Files
3ds Max is a complex program aimed at multiple markets. The Max sample scenes can use features aimed at cut-scene animators, video professionals, etc. - in other words, many of these scenes were never intended to be exported to a game engine and there's a good chance that B3d Pipeline will not handle some of them. Also, in some cases, B3d Pipeline has setup requirements that mean the sample scene can not be exported as is - e.g. B3d Pipeline only exports bones included in the Skin modifier.
Player Factory: B3d Pipeline Forum (Thanks MasterBeaker!)
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